54 – Days between the release of Antz (October 2) and A Bug’s Life (November 25).
2.40:1 – Aspect ratio of A Bug’s Life, the first computer animated movie to use this anamorphic ratio.The animators only needed to draw 4-5 groups of these 8 universal ants and replicate to represent 800 ants of an ant colony in the frame. 8 – Number of general designs of individual ants used for crowd scenes.7 – Samurai in Akira Kurosawa’s Seven Samurai, which serves as the basis for the story of A Bug’s Life.1988 – Year that Disney conceived of Army Ants, a movie about “ a pacifist worker ant that teaches important lessons to his militaristic colony through his independent thinking.” The idea never made it out of development.Given that this was the first feature film to be entirely produced with computer animation, it looks a little rough around the edges compared to the new stuff. I wish I could give you the exact number of times I watched this on videocassette as a kid.
(And beyond.)Īh, the one that started it all. But if it's a real blockbuster and earns $200 million or so at the box office, we'll make good money, and Disney will make a lot of money."
The Pixar team presented an early draft that Disney hated, partly because Woody came across as a “sarcastic jerk.” Production was nearly shut down, but Pixar instead promised an entirely revamped story in two weeks that looked a lot closer to the final version. – The day the movie nearly fell apart.77 – Runtime in minutes, making this the shortest Pixar movie by more than 10 minutes.The deal awarded 10% of Toy Story’s profits to Pixar. 1991 – Year that Disney and Pixar signed a three-picture deal, the first of which was Toy Story.